I wrote a graphics engine called sacr3d to do mathematical visualization in scheme.
I wrote a graphics engine called sacr3d to do mathematical visualization in scheme.
I implemented the iterative Poisson Surface Reconstruction algorithm in C++.
I made a visualizer for the limit set of Kleinian groups in OpenGL.
I am a contributor to the pyddg library, a python library to do projective and discrete differential geometry.
I made the 3D visualizations for a movie about how the "Bonnet problem" was solved.